We are Rusty Lake:
Creators of the praised Cube Escape series and the premium point-and-click adventures Rusty Lake Hotel and award-winning Rusty Lake: Roots.Read more
Welcome to Rusty Lake, a surreal place where anything can happen. We offer you the most mysterious game series you'll ever play.
Why not try out our praised Cube Escape series first? Let the cubes guide you the eerie and atmospheric point-and-click adventures with an "escape room" feeling. Currently we have nine Cube Escape games taking place in the Rusty Lake universe. Download them for free on iOS, Android or play on Desktop.
Next to our Cube Escape series we created two premium adventure games with unique story lines taking place in Rusty Lake as well. Serve deadly dinners to five animal-headed guests in Rusty Lake Hotel or expand the bloodline of the Vanderbooms in our award-winning adventure Rusty Lake: Roots.
On the right, you can find a list of all our games sorted by release date.
On our game portal you can play our free games but also find other adventure, room escape and puzzle games. We selected games with a fascinating story, ambiance or unique game-play made by more forward-looking developers.
Check out our blog, social media or newsletter for new updates and content.
We wish you a pleasant stay in Rusty Lake!
One week ago we announced that we are working on a Rusty Lake Short Movie. While it is still hard for us to believe it is really happening, we will try to share our excitement and go a little more in depth about the whole project.
A year ago I got in touch again with Sean van Leijenhorst, a friend from high school who is now an experienced director based in Prague. In the last couple of years he made some awesome short thriller/horror movies, like award-winning Banshee, Woods and his latest film Don’t Turn Me Off. After watching his movies I immediately got in touch with him to tell him about Rusty Lake. It was a match from the start; while we think his work and filming style would be a great fit for Rusty Lake, he really enjoyed the world we created.
After a lot of meetings and brainstorming sessions with the three of us, Sean began working on the first version of the movie script. While helping him on the way with the script, we also tried to find a unique combination to create a game alongside the movie. Since the short movie will partly feel like an adaption of one of our Cube Escape games, we tried to find the perfect combination to link both in a unique way. We can’t share more info now but the game and short movie (around 10 minutes) will be connected in a way we’ve never seen before.
Soon after the first version of the movie script, Sean introduced us to his production team, Steve, Martin & Ivana from The Lab, who helped him on his previous projects. After a very productive meeting with all parties in December, things moved very quickly…When we were finalizing Paradise, the guys from The Lab and Sean arranged everything. Scouting locations, hired a studio, casted actors (we will also play a role), finalized the script, found all the props for the room, made a clear budget. The list is too long… you can imagine that shooting a movie with 20+ people on the set is an organization that requires a lot of preparation, but fortunately these guys are experienced movie makers.
Now we are in February (exactly one year ago after reconnecting with Sean) and we actually have our first shooting days at this very moment! We haven’t shared any previews yet, but what we have seen these days is amazing. This team is capable of pulling something off we can be very proud of and we are sure you guys will be as well. Unfortunately we can’t share it all with you yet..
Since the start in 2015 we tried to keep you guys involved with every game that we’ve made, and now we would like to do this again, but in a different way. From the start we knew this project is so unique and big, that we want to try out a kickstarter with you. We could use your support, not only so we can finish the project but also to involve you in a special way by sharing a lot of rewards from the movie and game. For example: unlocking extra content in-game, props from the movie, posters (Johan’s work), the soundtrack (Victor’s work) and it will also be the first time we can feature your name or picture in the game, together with a special credit list for the movie. We still have some shooting days left and the post-production will be from April till July and we hope to finish the game in the same period. If you can help us to succeed our Kickstarter, we can distribute both the movie and game for free, except for extra content in-game that will only be available after backing us or buying it. We hope you can feel the excitement from this project and hopefully are willing to support us!
Expect more big previews (without spoiling too much) in the upcoming weeks!
Robin, Maarten, Sean, Steve, Martin & Ivana