Rusty Lake

We are Rusty Lake:

Creators of the praised Cube Escape series and the premium point-and-click adventures Rusty Lake Hotel and award-winning Rusty Lake: Roots.

Dear visitor,

Welcome to Rusty Lake, a surreal place where anything can happen. We offer you the most mysterious game series you'll ever play.

Why not try out our praised Cube Escape series first? Let the cubes guide you the eerie and atmospheric point-and-click adventures with an "escape room" feeling. Currently we have ten Cube Escape games taking place in the Rusty Lake universe. Cube Escape: Paradox is our latest installment which is combined with a short film! Download them for ten on iOS, Android or play on Desktop.

Next to our Cube Escape series we created three premium adventure games with unique story lines taking place in Rusty Lake as well. Serve deadly dinners to five animal-headed guests in Rusty Lake Hotel, expand the bloodline of the Vanderbooms in our award-winning adventure Rusty Lake: Roots or stop the ten plagues on a small island in Rusty Lake Paradise.

On the right, you can find a list of all our games sorted by release date.

On our game portal you can play our free games but also find other adventure, room escape and puzzle games. We selected games with a fascinating story, ambiance or unique game-play made by more forward-looking developers.

Check out our blog, social media or newsletter for new updates and content.

We wish you a pleasant stay in Rusty Lake!

Read more about the studio
  • AwardIndie Prize, Best Narrative Award ‘16
  • AwardTop 10 Google Play Indie Games Contest ‘17
  • AwardPremiere Paradox - A Rusty Lake Film @ LIFF '18
  • Award"Most Inventive" App nomination Google Play Awards ‘18
  • AwardFinalist Google Play Indie Games Contest ‘20

Rusty Lake 2016: summary and highlights

Rusty Lake 2016: summary and highlights

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While preparing all the New Year cards for the winners of the #rustylakechristmas contest, we thought why not look back on past years work and sharing the plans for 2017!

2016 was an amazing year for Rusty Lake. First of all let’s make a small overview of the game development part. After launching Rusty Lake Hotel in December 2015 we immediately starting working on Cube Escape: Birthday. Dale’s childhood in combination of a blue cube was on our mind for a long time. We got a lot of inspiration for this project and had a lot of fun developing it. The game was launched in February and got one million plays within a month. A new milestone. Almost 2 months later we launched the eight installment of the series: Cube Escape: Theatre. Fitting Dale’s learning process in a David Lynch setting was quite a challenge, but we were very happy with the outcome making it one of the atmospheric Cube Escape yet. In april the long development of our second premium game began. Rusty Lake: Roots started with a small idea about a Family Tree, it turned out to be the biggest project so far. It felt we were brainstorming all the time. We had so many ideas for the divergent characters within various situations, the story line and changing up the gameplay. In the end we are very proud we managed to make this with just the two of us in 6 months. Of course we also need to mention the great help and effort from Victor Butzelaar, Bob Rafferty, Johan Scherft, all 12 translators and beta test players. We’re still writing a background story on this development process, so stay tuned.

Beside the development of games it is important to let the world know about the existence of Rusty Lake. We found out that being present on conferences and do a lot of networking helped a lot. On those conferences you meet a lot of people from the industry; fellow developers, press, ad agencies and so on. Above all it’s awesome to meet fans who actually know your games and keep the booth occupied for hours to playtest your new game(s).

Here is a little sum up of the 5 conferences we have been this year: Casual Connect Amsterdam where Rusty Lake Hotel got nominated twice (Best Mobile Game and Best Narrative), Gamescom in Cologne where we showcased Roots for the first time and met a lot of people from the industry, Tokyo Game Show in Japan, amazing event where we let people playtest a final beta version of Roots… and last but not least winning the prize (our first prize!!) for best Narrative for Rusty Lake: Roots at Casual Connect Tel Aviv.

So what does 2017 has in store for Rusty Lake… of course we need to finish the ninth installment of the Cube Escape series. At the moment we are still working on it, finalizing all puzzles and story parts. We hope to show you a preview really soon 🙂 We also want to mention we are really glad that we will continue working with Victor, Bob and Johan (a new painting is in progress) for this new Cube Escape.

Here is a shortlist for our other plans:
– The tenth and final Cube Escape
– A collaboration game with other developers and artists
– A new premium game
– The base of a new series in Rusty Lake
– Merchandising (We are finalizing the poster atm).
– An animated video for our youtube channel
– A new website for rustylake.com will be live in January: more updates, more content (blogs and games) and a merchandising store.
– More contests and more interaction with fans
– Showcasing on conferences worldwide (America/Asia)

This year our fan base also grew tremendously. At one point people on Facebook were saying I knew when this page had still 500 likes and I felt special. For us it’s just amazing to see that the support is growing so rapidly! We will do our best to let you feel special the same it was back then. For example making the postcards as we speak, asking you questions, involving you into out projects. Also we still reply to everyone who sends us a private message. It takes a lot of time but in the end it’s worth, because you make Rusty Lake what it is today. Also it is just amazing to see how creative you guys are, from a harvey Tattoo, all the artwork we receive, the cosplayers till a gingerbread house of Roots.. it just blows our mind every time.

Thanks a lot for all the support guys! We can’t wait to show you what Rusty Lake has to offer next. We wish you a mysterious 2017!

Ps. all contest winners will receive a varation of this card, with a little secret on it 🙂

8 reacties op “Rusty Lake 2016: summary and highlights”

  1. Snowdini schreef:

    I really got a miniture heart attack when i read final atleast until i read.
    – The base of a new series in Rusty Lake

    • Joanne schreef:

      @ Snowdini…. lol, me too! 🙂

      All the best to the Rustylake team and all fellow fans for 2017. 🙂

      Thanks for bringing us such fantastic games, and long may it continue
      xxx

  2. Freend schreef:

    Congratulations to Rustylake! You deserve all the honour!I love your games!And I want to have a mysterious 2017!Happy New Year to you all!

  3. Andrew schreef:

    Thanks to you for your amazing games, I hope this year will be even more satisfying than 2016 for Rusty Lake!
    I follow you from last January, and now I’m so happy that you are gaining so much support and fame. I’m really excited for your next projects, I really want to see how the story of Cube Escape will come to a conclusion and your new ideas about Rusty Lake.
    Thank you a lot for everything, and keep up the good work!

  4. Mars schreef:

    Hey guys 😀 it’s been a while since I commented on your posts. I’m so happy with how your progress and fan base is coming about. Good luck in 2017! I haven’t gotten rusty lake roots yet but I’ll be getting it soon. I’ll continue to support your wonderful work.

  5. Monica schreef:

    I would love merchandise ! Character shirts , yes!

  6. crinohomura schreef:

    Happy new year you guys!Thank you for all your marvellous work in the last year.
    And I did get surprised when I saw the tenth one is the final one._(:з」∠)_

  7. theresa schreef:

    Yes to the merchandise! NOooooooo to any ‘final’ Cube Escape!

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