We are Rusty Lake:
Creators of the praised Cube Escape series and the premium point-and-click adventures Rusty Lake Hotel and award-winning Rusty Lake: Roots.Read more
Welcome to Rusty Lake, a surreal place where anything can happen. We offer you the most mysterious game series you'll ever play.
Why not try out our praised Cube Escape series first? Let the cubes guide you the eerie and atmospheric point-and-click adventures with an "escape room" feeling. Currently we have nine Cube Escape games taking place in the Rusty Lake universe. Download them for free on iOS, Android or play on Desktop.
Next to our Cube Escape series we created two premium adventure games with unique story lines taking place in Rusty Lake as well. Serve deadly dinners to five animal-headed guests in Rusty Lake Hotel or expand the bloodline of the Vanderbooms in our award-winning adventure Rusty Lake: Roots.
On the right, you can find a list of all our games sorted by release date.
On our game portal you can play our free games but also find other adventure, room escape and puzzle games. We selected games with a fascinating story, ambiance or unique game-play made by more forward-looking developers.
Check out our blog, social media or newsletter for new updates and content.
We wish you a pleasant stay in Rusty Lake!
We are very excited to finally share more about the cinematography of our short film Paradox!
We are extremely lucky to work with Cédric Larvoire (portfolio: larvoire.com), who is a very experienced Director of Photography and the right hand of our director Sean van Leijenhorst. The right cinematography is such a key element for creating the same atmosphere as our games. We were amazed by all the shots Cédric and his team made possible on the movie set.
Alongside Cédric, we have First Assistant Camera Nicole Goode who did all the focusing work for the film, Second Assistants Camera Mus Naz Sakib and Adele Perrin. Last but not least, Colin Wenger who was the gaffer on the set. We cannot wait to share more about Cédric and his crew’s work, but this will be after the release since we cannot spoil any shots at this point 🙂