Rusty Lake

We are Rusty Lake:

Creators of the praised Cube Escape series and the premium point-and-click adventures Rusty Lake Hotel and award-winning Rusty Lake: Roots.

Dear visitor,

Welcome to Rusty Lake, a surreal place where anything can happen. We offer you the most mysterious game series you'll ever play.

Why not try out our praised Cube Escape series first? Let the cubes guide you the eerie and atmospheric point-and-click adventures with an "escape room" feeling. Currently we have ten Cube Escape games taking place in the Rusty Lake universe. Cube Escape: Paradox is our latest installment which is combined with a short film! Download them for ten on iOS, Android or play on Desktop.

Next to our Cube Escape series we created three premium adventure games with unique story lines taking place in Rusty Lake as well. Serve deadly dinners to five animal-headed guests in Rusty Lake Hotel, expand the bloodline of the Vanderbooms in our award-winning adventure Rusty Lake: Roots or stop the ten plagues on a small island in Rusty Lake Paradise.

On the right, you can find a list of all our games sorted by release date.

On our game portal you can play our free games but also find other adventure, room escape and puzzle games. We selected games with a fascinating story, ambiance or unique game-play made by more forward-looking developers.

Check out our blog, social media or newsletter for new updates and content.

We wish you a pleasant stay in Rusty Lake!

Read more about the studio
  • AwardIndie Prize, Best Narrative Award ‘16
  • AwardTop 10 Google Play Indie Games Contest ‘17
  • AwardPremiere Paradox - A Rusty Lake Film @ LIFF '18
  • Award"Most Inventive" App nomination Google Play Awards ‘18
  • AwardFinalist Google Play Indie Games Contest ‘20

A peek inside the development process of The Past Within

A peek inside the development process of The Past Within

Roughly 2 years ago we first got the idea for The Past Within. Since then, the project went through various iterations in both gameplay and style as you can see in the image above.

We’d like to share some of our development journey with you through devlogs from the initial stages all the way to the upcoming release of the game.

Any burning question or topics you’d like for us to tackle? Let us know in the comments below!

18 reacties op “A peek inside the development process of The Past Within”

  1. Icy schreef:

    I’m extremely excited 😀
    When would you say the game is coming out? (I’ll wait years if I have to)

  2. JJ schreef:

    So does this mean that one player is inside the cube and the other player is outside the cube? Does this mean that the past is literally within the cube with player 1, while player 2 is outside in the present/future? Any hints or teases you can dish out? We are STARVING for some info on this game!!!

  3. AbstractMatter schreef:

    What does it mean that the game is multiplayer? (from the trailer announcement post) Would love to know more how the game can be played this way.

  4. BE/Paradox - Nasa schreef:

    I’m so excited for this game, thanks to Rusty Lake
    Can you tell me the exact release date?

    • Arumin schreef:

      I’m not part of the Rusty lake team, but the game will probably take longer than an normal Cube Escape, I would say it would ptrobably come out from october to january 🙂

  5. Ichthyophobic Detective schreef:

    The cubes in the image look like they represent Arthur, Emma, Mary, and Samuel, will the rest of the Vanderboom family or any characters outside the Vanderbooms get a level?

  6. :) schreef:

    Super excited for the release of the game!
    1. How does the 3D element in the game contribute to the story?
    2. Will there be more 3D games in the future?
    3. How does this story connect to the previous games? (Ex: what are some scenes that this game will show in more detail?)
    4. What were some scenes you cut from the game and why did you cut those scenes?
    5. How did you adapt/extend the clear + minimalistic style from the previous 2D games into this 3D game?

  7. Ile schreef:

    How Do you or When Do you consider the Music un the development process, the Best best Music ever. Cant wait anymore for release.

  8. Elizabeth Eilander schreef:

    Will we need to pay for this game?

  9. Samsung User schreef:

    Looks very cool, looking forward to it

  10. Izzy schreef:

    You’ve said that the game will be multiplayer, but will there be a single-player option? I love playing your games in the middle of the night in complete darkness for maximum spookiness.

    Also not related to this game, but would you consider selling more Rusty Lake art on your merchandise page? I swear every scene from Roots and Paradise is so beautiful!

    Love from Australia!

  11. The Lone Wanderer schreef:

    Can you put together a book about the Rusty Lake story?

    Also, I need more of your games in my life!

    • Alice schreef:

      GREAT IDEA! I would love to have a book, mainly, to Check out all the connections between the people, the games and the Storys.

  12. Chris schreef:

    I have a feeling this game will ge released when it’s ready, and not a moment later

  13. Hatty schreef:

    I wanna know if we need to sit together to play this game with each other?
    And why did you choose Albert as the leading role of the game? Why he is so different
    And most importantly, when will the game be released?

  14. Benjamin schreef:

    Already got my second player lined up! We are ready!

  15. R schreef:

    Although the game is multiplayer, will there be a single player mode? I love these games but I don’t have anyone else who’s into this kind of stuff to play it with

  16. Stella schreef:

    cool.Im waiting for you.

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