Rusty Lake

We are Rusty Lake:

Creators of the praised Cube Escape series and the premium point-and-click adventures Rusty Lake Hotel and award-winning Rusty Lake: Roots.

Dear visitor,

Welcome to Rusty Lake, a surreal place where anything can happen. We offer you the most mysterious game series you'll ever play.

Why not try out our praised Cube Escape series first? Let the cubes guide you the eerie and atmospheric point-and-click adventures with an "escape room" feeling. Currently we have ten Cube Escape games taking place in the Rusty Lake universe. Cube Escape: Paradox is our latest installment which is combined with a short film! Download them for ten on iOS, Android or play on Desktop.

Next to our Cube Escape series we created three premium adventure games with unique story lines taking place in Rusty Lake as well. Serve deadly dinners to five animal-headed guests in Rusty Lake Hotel, expand the bloodline of the Vanderbooms in our award-winning adventure Rusty Lake: Roots or stop the ten plagues on a small island in Rusty Lake Paradise.

On the right, you can find a list of all our games sorted by release date.

On our game portal you can play our free games but also find other adventure, room escape and puzzle games. We selected games with a fascinating story, ambiance or unique game-play made by more forward-looking developers.

Check out our blog, social media or newsletter for new updates and content.

We wish you a pleasant stay in Rusty Lake!

Read more about the studio
  • AwardIndie Prize, Best Narrative Award ‘16
  • AwardTop 10 Google Play Indie Games Contest ‘17
  • AwardPremiere Paradox - A Rusty Lake Film @ LIFF '18
  • Award"Most Inventive" App nomination Google Play Awards ‘18
  • AwardFinalist Google Play Indie Games Contest ‘20

The matryoshka dolls in Case 23!

The matryoshka dolls in Case 23!


One year ago we set out a contest to think about an original puzzle for Case 23. The winner was PurpleLogic with a doll in Rusty Lake style. If you ever have an original idea for an object/puzzle in a Rusty Lake game let us know and we will try to reward it if we use it in our new game. #throwbackthursday

23 responses to “The matryoshka dolls in Case 23!”

  1. Jess says:

    What about a rubix cube with different symbols that if you get in the right order unlock it

  2. Snowdini says:

    Well how about a puzzle with like going through a certain door but theres like a small twist to it.Like lets say you pick one door and it leads to a clue or something, or one where you like have the danger of dying?Like you know a your choice matters in a way?
    But hey that’s just my idea, perhaps someone else will come up with something even coolrer.

  3. Jand says:

    I got one! Okay, how about a puzzle that goes like this (it’s a bit like the one from “samsara room”): A gem (or possibly another object, it’s up to you) could be put through a lens and Dale would be able to see the world from a different point of view (possibly the world could be tinted a different color?) and would be able to find letters that spell out the code, but only one letter at a time. Each “gem” would reveal one character in the code, so you would need to wear all of them to get the code.

  4. 5d-c says:


  5. Rustian #1 says:

    Origami puzzle or a card game with the cards from Rusty lake hotel.

  6. Wendy says:

    What about a puzzle where you have to plant a certain kind of plant? In the room there will for example be different kinds of seeds and liquids which you’ll have to combine.

    The seeds could come from a dead plant or a fruit, and the liquids could be water, milk or wine.

    Maybe the plant could grow into a manderine tree. You pick one of them, peel it, and it could reveal a key inside.

  7. Rustian #1 says:

    Origami puzzle or card game!

  8. Rustian #1 says:

    Tangram puzzle!

  9. ecom says:

    I think that would be nice a chinese-box-like puzzle.
    Best wishes, E

  10. Dorian says:

    A simple code puzzle! Like, give only a clue, for example, “A=C”, so it means you have to replace any letter for the one that is two places behind on the alphabet.
    For example, A=C, and you have this code to solve: Twuva ncmg. So you count the letter: R comes two places before the T, U comes two places before the W, and so on. When you finish it it says “Rusty lake”.
    Another one could be to guess an unknown word that is a password to something. You give a text with a word missing and the person has to guess the word based on the context.
    There’s a typical logic problem on which you should guess which object from a series of objects that are suposses to weight the same weights more, but you can only weight a certain amounth of times. Oh, and the typical “complete the series” puzzle, with a few pictures and you should guess which one comes after. A good idea coukd be doing this but with different resources, for example words, the pictures, then actions, etc.

  11. Jacobkolstad says:

    I’d like to see something involving Tarot cards again, but on a more puzzle-based note, how about including something written in Hexadecimal (base-16) and having to convert it to Decimal (base-10) to get a code of sorts?

  12. joanne says:

    The crossword puzzle in case 23 was good, how about a variation on that?
    Or a jigsaw, where you collect the pieces and re-assemble them to form a picture with a jumbled up word in it, which allows you to open a locked cupboard when you re-arrange the letters and type them in.
    Or a quiz… where the answers can be found in other cube escape games. For example, if the question was “What bait do you need to fish with in order for the corrupted soul to appear”, the answer would be “shrimp”.

    • Rustian #1 says:

      Maybe puzzle of the Rusty Lake hotel? And its size would be 5×6. Or when you complete it you can go in it by clicking something in it?

  13. Jess says:

    How about some knitting where you have to do a certain pattern that looks like an object and when you knit it correctly the object appears to take. the different coloured wool can be found in different places. Also have you ever thought of doing alternate endings?

  14. primenumber71 says:

    What about a map in which you would put pins and the pins would be available to break some things to make progress or kill people (as the pins would appear in real world)?

  15. FlashCam says:

    I think you should have a book, with missing pages that you should collect around the room(s) (contain hints of other puzzles of if you want), reorder them so that they will tell a coherent story, and something strange must happen (just like in any rusty lake event)

  16. Leek Soda says:

    Maybe a dart board where throwing arrows on the right scores could make something happen. Maybe with numbered/differenty colored arrows that should by some logic be thrown/put on the right places.

  17. A dude says:

    What about a morse code word game with an added scream at the end? Would make for a really surprising experience, in my opinion

  18. Dazza says:

    Tic tac toe with human eyeballs for the noughts and severed human toes instead of crosses. Before playing you’d have to collect the game pieces by gouging out the eyeballs and cutting off the toes from various corpses (or live victims). Love the cube escape and rusty lake series by the way and can’t wait for the next one. Keep up the good work team.

  19. Bobee says:

    What about this one:
    The player can find a letter or something else. The message on the letter can be irrelevant. But through the game you can find special glasses or a monocle one something like this. Now the player can read the letter through the glasses and a hidden message can be seen.
    I hope it helps you for the new game. 🙂

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